Date of Award
Master of Arts (MA)
Committee Member 1
Committee Member 2
Gaming and play exist in connection to forces outside of the game systems themselves. Together, all these intersecting forces make up a meta game that informs and enables variance in play as well as creates barriers to entering play. This thesis fleshes out the framework of a metagame and shows how players can take a metagame perspective to transform, transcend, or even transgress barriers. This thesis discusses sources of metagaming and encompasses examples from video and traditional games.
Love, Patrick S., "Playing on the periphery: Metagaming and transgressive play" (2014). Open Access Theses. 650.