Date of Award

Spring 2015

Degree Type

Thesis

Degree Name

Master of Science (MS)

Department

Computer Graphics Technology

First Advisor

Bedrich Benes

Committee Member 1

James Mohler

Committee Member 2

Yingjie Chen

Abstract

In this research study we introduce a new way to create textures by using (Reynolds, 1987) model. The study builds and extends upon principles outlined by (Reynolds, 1987). The study defines a class of textures that can be generated with boids behavior. Boids are tested with a combination of vector fields in 2D. The combination produces interesting color and image effects. Movement of boids and generation of textures on a 3D surface are explored as well. A novel way for boids to move on a surface of a 3D model is developed

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