Abstract
In this research study we introduce a new way to create textures by using (Reynolds, 1987) model. The study builds and extends upon principles outlined by (Reynolds, 1987). The study defines a class of textures that can be generated with boids behavior. Boids are tested with a combination of vector fields in 2D. The combination produces interesting color and image effects. Movement of boids and generation of textures on a 3D surface are explored as well. A novel way for boids to move on a surface of a 3D model is developed
Degree Type
Thesis
Degree Name
Master of Science (MS)
Department
Computer Graphics Technology
Date of Award
Spring 2015
Recommended Citation
Ziamtsov, Illia, "Dynamic textures" (2015). Open Access Theses. 639.
https://docs.lib.purdue.edu/open_access_theses/639
First Advisor
Bedrich Benes
Committee Member 1
James Mohler
Committee Member 2
Yingjie Chen