Date of Award
Spring 2014
Degree Type
Thesis
Degree Name
Master of Science (MS)
Department
Computer and Information Technology
First Advisor
Bedrich Benes
Committee Member 1
Xavier M. Tricoche
Committee Member 2
Yingjie Chen
Abstract
An evolving polygonal mesh based on stem's tree growth coupled with a physical simulation of bark's cracking is presented. This process is denominated woodification. Whereas previous approaches use a fixed resolution voxel grid, woodification is built on the deformable simplicial complex representation, which robustly simulates growth with adaptive subdivision. The approach allows any meshed object to be grown and textured. Features, such as interaction with obstacles, attributes interpolation, and sketching tools, are added to provide control during the woodifible process.
Recommended Citation
Guayaquiul Sosa, Gustavo Alejandro, "Woodification of polygonal meshes" (2014). Open Access Theses. 453.
https://docs.lib.purdue.edu/open_access_theses/453