Abstract

Visuospatial reasoning considers visual imagery and the dynamics of space rooted in learners’ lived experiences. Mapping is an example of a visuospatial task where learners interact with and represent their environment. The research focuses on children’s experiences with mapping tasks in the context of informal science, technology, engineering, art, and mathematics (STEAM) education.

Document Type

Brief

DOI

10.5703/1288284318508

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Jan 1st, 12:00 AM

Centering Learners' Voices: Mapping as a Tool for Visuospatial Reasoning in Mathematics

Visuospatial reasoning considers visual imagery and the dynamics of space rooted in learners’ lived experiences. Mapping is an example of a visuospatial task where learners interact with and represent their environment. The research focuses on children’s experiences with mapping tasks in the context of informal science, technology, engineering, art, and mathematics (STEAM) education.