Abstract
Visuospatial reasoning considers visual imagery and the dynamics of space rooted in learners’ lived experiences. Mapping is an example of a visuospatial task where learners interact with and represent their environment. The research focuses on children’s experiences with mapping tasks in the context of informal science, technology, engineering, art, and mathematics (STEAM) education.
Document Type
Brief
DOI
10.5703/1288284318508
Recommended Citation
Nuguid, Maria Eloisa C., "Centering Learners' Voices: Mapping as a Tool for Visuospatial Reasoning in Mathematics" (2026). Indiana STEM Education Conference. 9.
https://docs.lib.purdue.edu/instemed/2026/briefs/9
Included in
Centering Learners' Voices: Mapping as a Tool for Visuospatial Reasoning in Mathematics
Visuospatial reasoning considers visual imagery and the dynamics of space rooted in learners’ lived experiences. Mapping is an example of a visuospatial task where learners interact with and represent their environment. The research focuses on children’s experiences with mapping tasks in the context of informal science, technology, engineering, art, and mathematics (STEAM) education.