Policies, women, and procedural ethics: Obscured presences in meritocratic technological environments
Abstract
This dissertation proposes "Procedural Ethics" as a methodology for studying video games, the video game industry, and other technology-producing fields. It utilizes principles of feminist research methodology, game studies, and professional and technical writing to provide a more ethical way to study games that focuses on material conditions and contexts from which games emerge. An in-depth analysis of company policies at five different video game companies is provided as an example of how a procedural ethics approach might look like.
Degree
Ph.D.
Advisors
Blackmon, Purdue University.
Subject Area
Ethics|Rhetoric|Gender studies
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