Design for the Future User Experience/Expectations in Tomorrow's World

Presenter Information

Tong Jin Kim

Streaming Media

Infographic

"

Description

The world is changing dramatically and rapidly, the introduction of new innovative technologies have brought us new user interactions, behavior changes and new social activities. People now have a stronger desire to search for authentic user experiences. In this presentation, I will be discussing four possible future user experiences types, discovered from today’s user behaviors. Physi-tal experience is about using human body as a input system to control computerized objects in digital and real world. Digi-log experience is about combining of digital and analog technologies to deliver more familial interactions and experiences to users. Info-matics experience is about collecting, compositing, and communicating data from daily activities and automating surrounding environments. Hyper-reality experience is about how we can enhance our real life experience with combing of virtual or augmented reality technology. These newly defined user experience types will help us to understand better about human desires and address the evolution, revolution, and innovation development process of our world.

Location

Stewart 202

Start Date

9-27-2017 3:15 PM

DOI

10.5703/1288284316627

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Sep 27th, 3:15 PM

Design for the Future User Experience/Expectations in Tomorrow's World

Stewart 202

The world is changing dramatically and rapidly, the introduction of new innovative technologies have brought us new user interactions, behavior changes and new social activities. People now have a stronger desire to search for authentic user experiences. In this presentation, I will be discussing four possible future user experiences types, discovered from today’s user behaviors. Physi-tal experience is about using human body as a input system to control computerized objects in digital and real world. Digi-log experience is about combining of digital and analog technologies to deliver more familial interactions and experiences to users. Info-matics experience is about collecting, compositing, and communicating data from daily activities and automating surrounding environments. Hyper-reality experience is about how we can enhance our real life experience with combing of virtual or augmented reality technology. These newly defined user experience types will help us to understand better about human desires and address the evolution, revolution, and innovation development process of our world.