Silva, Thanuci; Galembeck, Eduardo; Pelaez, Nancy; and Anderson, Trevor R., "Development of a Game‐Based‐Learning App for Exposing Students to Chemistry and Life Science as a Research Endeavor" (2013). PIBERG Presentations. Paper 2.
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We have developed a gamified Virtual Learning Environment (VLE), called 3DClass, to deliver homework to chemistry and life science students through a user-‐friendly and enjoyable interface. Homework from four courses was delivered using the 3DClass, a computer app that acts as an interface between Moodle and the Apple Game Center. This App allows users to play while learning or to learn while playing. The results show that this App can be used in a flexible manner with designs that can be customized to courses with different characterisOcs, such as with online collaboraOon or face-‐to-‐face lectures, and for parOcipant numbers that vary for courses with 20 to 600 students. The design accommodates the delivery of quizzes, and 3DClass also allows students to compete with each other for achievements in the Apple Game Center. It can deliver video, images, and promote student interacOons using a forum. The Open Quizzes can be taken without being registered in any of the courses and anyone can download the 3DClass App without cost.