The effectiveness of scaffolding on team performance during an enterprise resource planning simulation

Christine M Witt, Purdue University

Abstract

This study examined the effect of designed conceptual, procedural, and metacognitive scaffolding on team performance during an enterprise resource planning simulation. The scaffolds were embedded in the ERP Simulation Distribution Game learning unit to support student inquiry and team performance. The 120 participants consisted of undergraduate students enrolled in an introductory supply chain management class (IT230). Sixty students were assigned to the scaffolding condition and 60 students were assigned to the traditional ERPsim Game teaching method. The students in both conditions were randomly assigned to 24 teams (12 teams per condition). The results revealed that scaffolds designed for IT230 had a statistically significantly positive effect on the cumulative net incomes, marketing-to-revenue ratio, team ranking, net margin, return on equity, and return on assets of the experimental group for all three quarters of the simulation. The results have implications for instructors who use the ERP Simulation Distribution Game and for those who design and implement scaffolding in technology-enhanced learning environments (TELEs). Results suggest that scaffolding substantially increased the performance of the students and their understanding of the advanced enterprise resource planning concepts and processes during the ERP Simulation Distribution Game.

Degree

Ph.D.

Advisors

Mohler, Purdue University.

Subject Area

Business education|Educational technology

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