Development and testing of a motion based video game to improve accuracy of gestures

Jay Hartford, Purdue University

Abstract

The main purpose of the study is to see if playing motion based video games can train people to increase their performance in physical exercises outside of the game. Twenty subjects were divided into two different groups and were tested using the game Burnie, which is being developed by Purdue University. One group played through the tutorial level and the first level, while the other group only played through the first level. While playing through the first level the accuracy of the player's gestures was recorded. The players who played through the tutorial level showed an increase in their accuracy, but the results were not statistically significant.

Degree

M.S.

Advisors

Whittinghill, Purdue University.

Subject Area

Computer Engineering|Computer science

Off-Campus Purdue Users:
To access this dissertation, please log in to our
proxy server
.

Share

COinS