Roughness discrimination of textured gratings using multiple contact methods

Matthew B Kocsis, Purdue University

Abstract

Many studies on texture perception have focused on the perceived roughness of texture samples. The present study continues this analysis by conducting a set of nearly identical amplitude discrimination experiments using three common texture contact methods: fingertip on real gratings (Finger-real), stylus on real gratings (Stylus-real), and stylus on virtual gratings (Stylus-virtual). Two types of textures were used: sinusoidal gratings and triangular gratings that varied along one dimension. Both grating types had a spatial period of 2.5 mm and had the same macro-scale dimensions. The real gratings were fabricated from stainless steel by an electrical discharge machining process while the virtual gratings were rendered via a programmable force-feedback device called the ministick. On each trial, participants compared test gratings with 55, 60, 65, or 70 μm amplitudes (i.e., heights) against a 50-μm reference using a two-interval two-alternative forced-choice paradigm. The results show discrimination thresholds did not differ significantly between sinusoidal and triangular gratings. With sinusoidal and triangular grating data combined, the average (mean ± standard error) for the Stylus-real threshold (2.5 ± 0.2 μm) was significantly smaller (p < 0:01) than that for the Stylus-virtual condition (4.9 ± 0.2 μm). Differences between the Finger-real threshold (3.8 ± 0.2 μm) and those from the other two conditions were not statistically significant. These results demonstrate strengths and weaknesses of different contact methods for discriminating the roughness of small-scale surface features that create a useful basis for further investigation of human texture perception.

Degree

M.S.E.C.E.

Advisors

Tan, Purdue University.

Subject Area

Computer Engineering

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